Mon, 22 December 2008
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Fri, 12 December 2008
The podcast that refused to be made is now in your hands/ears/iPod/etc.
After the fires spawned by two completely failed attempts due to technical issues were quenched, the team is a little bit punchy, but nevertheless, the show is completed. Yes, it is a bit rougher than normal, and it's direction is in question, but the attendees are "those guys". Enjoy something a bit different this time around. (Wondering where 135.2 is? Probably cached in a router log somewhere between Minneapolis, Boston, Madison, Ottawa and St George.) |
Sun, 7 December 2008
Step 1: Record a nice podcast that you're really happy with.
Step 2: Save the audio file. Step 3: Open podcast in audio editor. Step 4: Have an issue with one of the audio processing plug-ins that seems to clear out the audio. Step 5: Recognize this issue, as it has happened before and decide to re-start audio editor. Step 6: When asked if you'd like to save the now empty MP3 over the old one, click "yes". Step 7: Curse vigorously and hang head in shame. Step 8: Record a brief "I'm an idiot podcast as punishment." |
Sat, 22 November 2008
- Brent expresses his disgust with NCsoft
- EVE expands and plans another - City building MMO, Cities XL comes onto the radar |
Wed, 19 November 2008
In the 'dot-two' release of 134 Brent covers some recent WoW and WAR news and an email from The Combobulater Podcast.
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Tue, 18 November 2008
Brent talks for 11 minutes ... more to come.
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Sun, 2 November 2008
The VirginWorlds podcast breaks from form once again to tackle every known detail about Bioware's Star Wars: The Old Republic MMO. Enjoy.
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Sun, 19 October 2008
As presented by Robotic Brent.
--- Podcast 132 This is VirginWorlds Podcast #132 for October 19th, 2008. I am your host, Robotic Brent, and this is the Massively Multiplayer Gaming news for the past week. --- First, you are probably saying, "Hey, that's not Brent, that's a robot voice." You are correct. Brent seems to have contracted a deadly throat slaying ailment on his recent trip to London, and while he doesn't sound all that bad, he can barely get two words out without coughing up a lung, and so, instead you have me, Robotic Brent. Interesting isn't it that I have nearly as much emotion in my delivery as Brent does. Ha Ha Ha. Yes, Brent flew into the UK this past week for work. And aside from enjoying Boddingtons Pub Ale on tap and close to its home, he sampled very little of London or the surrounding area. It was one of those in and out work trips and he didn't get a chance to get away and meet any of the UK podcast crew. Brent sucks. He was particularly taken aback by that whole, left side of the road thing. Sure, seems obvious, but when he climbed into the taxi at the airport, it was strange seeing the steering wheel on the other side, and he had to admit, every car trip was a white knuckle adventure because it seemed like every turn would surely result in death and destruction. Somehow, he made it. Also of note, not every woman that sounds like Elizabeth Hurley, looks like Elizabeth Hurley. This was a horrible horrible realization that may take many months to recover from. All in all, it looks pretty much like home, aside from that whole left-side-of-the-road thing and the peculiar controls on his hotel room shower, which took quite a while to figure out. At the top of the show, not much else to say. No new podcasts have joined the Collective this week, though there is one in the hopper that Brent needs to add. He needs to work harder. But I'll give him a break. He isn't a robot, like me, after all. My ability to process new data is far superior to his, he is but a one hundred and sixty pound bag of water, while I am a fine tuned machine. Also, no new VirginWorlds supporters have been added this week. We are still hovering just under the mark for goal #2. And now, here is the M M O news for the week. Adventure Quest Worlds. Artix Entertainment, creators of online, browser-based, role-playing games written for Macromedia Flash, today announced the release of AdventureQuest Worlds,
its first 100% browser-based MMORPG. You may remember that Brent
intereviewed the crew from Artix a few months ago, and they talked at
length about their single player browser based games ... and they
hinted at a possible MMO in the works. It has now arrived. The crew
at Artix uses Flash to build eye catching battle-centric titles. Their
previous work includes the Free to play titles, Adventure Quest, Mech
Quest and Dragon Fable, which have had over sixty million players over
the past 5 years. Now they have announced Adventure Quest Worlds, an
MMO based on their most popular title, Adventure Quest. Daniel Vasile,
Business Development Manager of Artix Entertainment said: “Our Beta
testers’ positive responses indicate our move into MMOs was the right
decision. We’re especially excited that AdventureQuest Worlds
may be the first MMO developed by a small, family-owned game
development studio. Our project shows MMO developers and players
worldwide that a small, truly dedicated team can create a quality
browser-based MMOG without spending millions of dollars.” The game
play will, of course, involve battling armies of monsters in real time
combat, performing quests, meeting thousands (nay, millions) of other
players and donning customizable armors, capes, helms and weapons.
Character classes exist, but in the spirit of casual play, the player
can change amongst the different classes at any time and can level
those class up independently, unlocking new skills and gear as they
go. Artix is commited to weekly updates of new content, just as they
have with their previous titles, so player can expect to have a ton of
material to work through, whether they start playing at launch or later
on. If you'd like to take a look at Adventure Quest Worlds, please
visit www A Q dot com to sign up for a free account. It's all browser
based, so no downloads are required. Congrats to this small
family-owned business. While they're not the first to do this, Maid
Marian Entertainment did it several years ago with a one man team,
still they've launched a big game that will surely be a success, and
they didn't need millions of dollars to do it.
EVE ONLINE. CCP
announced the next expansion for Eve Online this past week. It is
called Quantum Rise. They haven't said much outside the press release
yet, but here are a few things included in this free expansion: In game
Corporations will be able to set their products apart from the rest by
building trust in their goods through customizable storefronts.
Industrial ships are being rebalanced to suit the needs of haulers and
industrialists-including the latest edition to the fleet, a massive
capital industrial ship dubbed the Orca. A new certificate system will
give a quick and verifiable means to discern a pilot's skill level in
trading, gunnery or countless other professions, providing plenty of
bragging rights. Let's face it, ego is a big part of M M O gameplay.
The release of Quantum Rise, much like previous expansions, will be
done in multiple stages. The upgrade began with the recent
implementation of technological breakthroughs such as Stackless I O and
EVE 64 which upgraded the server hardware and streamlined communication
between server and client to severely reduce lag. In order to enhance
the ability for hundreds of ships to take place in combat at the same
time, CCP will be making significant hardware and server improvements,
they say, and I quote "to bring the most massive player vs player
experience available, expanding a boundless universe into a limitless
one." End quote. More to be revealed in the coming weeks. For further
discussion of Quantum Rise, I, Robotic Brent, recommend the EVE Online
Podcasts that you'll find on the VirginWorlds Podcast Collective, such
as Warp Drive Active, The Drone Bay and Micro Warp Cast. Also be sure
to check out two other Eve Podcasts that have sprung up somewhat
recently, FlyReckless and Titan Weekly, you can find them linked on
VirginWorlds.com.
Pirates of the Burning Sea.
Blizzard's Next MMO.Major avatar combat revisions are in development for Pirates of the Burning Sea.
Kevin Maginn, Lead Designer at Flying Lab Software, has written a dev blog on the subject.
Here is what he said: (Quote)
“Over the last few months, I’ve been working almost completely off the radar on just that: a major iteration of the avatar combat system. At the same time, most of the content team has been doing the same for the avatar missions; the animation team has been revising all the swordfighting animations; the UI team has been revising the UI and the particle effects; and the sound team has been iterating all the sounds of avatar combat.
In short, we’ve been stripping avatar combat down to its foundation and building up again. We’ve learned a lot from the first major iteration of the system; we know what worked and what didn’t, what was fun and what was dull. We’ve gathered a lot of feedback from you as well as feedback from our internal test team. We’ve applied that knowledge to create a new system that (in my naturally biased opinion) is much more fun and engaging, as well as easier to learn and easier to use.” (End Quote)
This
is probably an extremely good idea as most people felt that the avatar
combat system was just 'ok' and somehow, the ship combat, while
effective, didn't seem to carry the title on its own. Kevin did not
give any details regarding when this content would release, but let's
hope it is soon.
Sword of the New World.
Update 4 is currently launched or mid-launch.
There was a lengthy blog post on the subject, and I'd tell you about it, but if you are not a Sword of the New World player, it would not mean anything to you. Let's summarize. Sword of the New World is still getting very active additions, and as Brent has said in the past, this is a rather solid game for a free to play port from the east, perhaps the best one he has seen. I, Robotic Brent, didn't particularly like it, because, like Darren from Common Sense Gamer, I find ani-may style graphics emasculating and when you have a dual core processor and 3 gigs of ram, you should be very macho, not playing elfen looking boy-girls in lace and ribbons. One note worthy addition to this game is the new premium subscription program, with a full customer support addition. All other players will only get basic support (game client issues, bugs, etc). That means if you are not premium but buy gold (via microtransactions), you will not get support. They are also working to get name change, gender change and character restoration options available to all players (these are paid changes). The 3 available Premium packs look like this: Basic Pioneering Pack (Trial Pack) [$4.95 once a month] Includes: * 500 gold * 1 Mystery Box Veteran Pioneering Pack [30 Days for $8.95, 90 Days for $24.99, 180 Days for $45.99] the Veteran Pioneering PackIncludes: * 2000 gold * 2 Mystery Boxes * Receive 5% off on additional Gold purchases for the duration of the package. next is the Expert Pioneering Pack [30 Days for $14.95, 90 Days for $39.99, 180 Days for $74.99] the Expert Pioneering PackIncludes: * 4000 gold * 3 Mystery Boxes * Receive 10% off on additional Gold purchases for the duration of the package. and finally, the Master Pioneering Pack [30 Days for $24.95, 90 Days for $69.99, 180 Days for $129.99] the Master Pioneering Pack Includes: * 8000 gold * 6 Mystery Boxes * Receive 20% off on additional Gold purchases for the duration of the package. Thanks to Jay for bringing this news to Brent's attention.
Surprise
suprise, Michael Mor haim said the next MMO from Blizzard, which was
confirmed as "happening", is not World of Warcraft 2. Well duh. Even I
could have told you that, and I'm just a bunch of circuits with a
pretty aluminum frame. I was talking to Human Brent about this a few
days ago and he started to give in to the idea that Blizzard might in
fact be building a Starcraft MMO to follow on the Starcraft 2 release,
just like they did with Warcraft 3 and World of Warcraft. He still
thinks that is lame, but is starting to accept it as a predictable and
boring possibility. In other, some what related Blizzard news, the leaders from Blizzard and Mythic have been participating in some interesting mudslinging about who let who into which beta, game imbalance, who will win in the long run and so forth. It is rather ridiculous. I am shocked, completely shocked, that Jeff Kaplan from Blizzard was allowed to say anything to the gaming press about his expereince with Warhammer online or his thoughts. Typically Blizzard just remains silent and stoic as if to silently indicate that their competitors should, "Bring it". Mark Jacobs from Mythic, on the other hand, continues to talk the same way he did when Mythic was independent and not part of EA. This means, he pretty much says whatever he wants. In this case, I think he would be best served by being silent as well, and not implying that in the long term, war might beat wow, because that's crazy talk. My favorite part was when he said “If you look at ‘Warhammer,’ there were so many points [where] we consciously made the decision not to be like wow and to try to push the envelope. I think you’ll find that if you’re actually going to compare the two products, I would say wow is certainly a more polished game now than Warhammer is, of course they’ve had four years and billions of dollars, but if you look at the innovations in ‘Warhammer,’ you’d be hard-pressed to find as many in wow.” End Quote. After reading that, I laughed so hard, I had to reboot and defrag. Pushing the envelope? Innovations? Uh oh, segmentation fault-
City of Heroes. Quick bit on City of Heroes and Villians. Zombies have arrived for the Halloween season. Go kill them. End of story. Love. Human
Brent, being completely out of touch with the MMO world (gotcha) hasn't
talked about this one before, but it is billed as a
procedurally-generated moderately-multiplayer online world by one-man
studio, Eskil Steenberg. As a computer, I took particular interest in
the fact that this game or world or experience or whatever it is, is
supposed to be procedurally generated and was made by a single fellow
with a laptop, not that unlike myself. Rock Paper Shotgun .com , a
great gaming website, has the first trailer video form this game, and
calls it, quote, "A wondrous, impressionistic MMO world that
facilitates player
creativity and encourages co-operation, that looks incredible and
sounds too ambitious to be true. It’s a bold, brave project of
independent game development." end quote. And based on the video, this
is true, though I have to admit, I was surprised at the level of
violence depicted in this game called, Love. Or maybe I should not
have been surprised. You humans do tend to be a tad ironic. To follow
the development of this one-man MMO, visit: http://www.quelsolaar.com Wrap Up. Ok, short show for today, partly because news was light this week and partly because you're probably tired of listening to Robotic Brent. I'm sure Human Brent will surface soon enough. In the meantime, go check out some of his favorite sites, Massively.com and Gaxonline.com. Be sure to become a supporter of the site and various podcasts if you are willing and able, several podcasts still are seeking sponsors. Have a good week gaming, and please be kind to your computer, we're amaziningly sensitive sometimes. Bye. |
Sun, 12 October 2008
This week's subjects include:
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Sun, 5 October 2008
VirginWorlds Podcast 130 is full of MMORPG news... first non-conference show in some time. Here are the topics:
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Sun, 21 September 2008
VirginWorlds coverage of Austin Game Developers Conference 2008. Darren and Brent are on hand in Austin to cover the goings on at this year's conference.
Show schedule: Intro: 0:00 K2 Networks/Gamers First: 3:59 Crisp Thinking: 11:55 Leigh Alexander: 22:01 Vasco: 37:06 Icarus Studios: 48:08 Terremark Worldwide: 52:14 Cuppy: 57:38 Outro: 1:04:33 This concludes the recorded content from Austin GDC, but there's still more to come. We have stuff stored in our heads too. That will coming purged and backed up in podcast format next. |
Fri, 19 September 2008
More silly video from the crew at Austin Game Developers Conference 2008. Audio podcast(s) will follow of course, but here
is the "top-quality-video" shot by Darren and Brent on the final day of
Austin GDC 2008. Enjoy.
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Fri, 19 September 2008
The VirginWorlds crew went to Texas for the 2008 Game Developers Conference and aside from recording audio, did some video just for fun. Darren's camera takes some passable video when
he's not waving it around it fast, and we figured it might be nice to
see a little of what we're up to behind the scenes. We have a
ton of audio and interesting notes collected for some upcoming audio podcasts, but for the moment, here's a
few shots of our ugly mugs. Be horrified.
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Mon, 18 August 2008
....and part two from SOE Fan Faire 2008. It's a mini-cast-wrap-up show on some of our thoughts and experiences from Day 2 of the festival. Once again, Jonathan joins Brent as they report from Las Vegas.
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Sat, 16 August 2008
The VirginWorlds crew attends SOE Fan Faire 2008 and here is the Day 1 report. Lots of love for The Agency, DC Universe Online, and yes, even Free Realms.
Check out the Day 1 Pictures here. Enjoy. |
Sun, 3 August 2008
Topics this week:
- Does Brent deserve a break? - Blackstar's status: precarious - Blade & Soul, NC Soft learns kung fu - Darkfall waffles - DNA, just what our outer space overlords ordered - Wrath of Lich King to arrive in 2008 - Saga of Ryzom is reborn - Star Trek Online is for real - Listener Mail on Runescape DH - What I'm Playing |
Thu, 24 July 2008
VirginWorlds Podcast #125 covers some of the E3 news that appeared on the scene such as SOE's new Star Wars card game, Bioware's Knights of the Old Republic MMO and many non-Star Wars-related topics as well. Enjoy.
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Wed, 16 July 2008
Was supposed to be a mini-cast. Oh well.
- Age of Conan - VivenActiBlizzarddiVision - Face of Mankind - GoonWorld - Warhammer Online - World of Warcraft - Flagship - Lively - More KOTOR - Runescape HD - DC Universe - Voicemails from Ron and Hoss |
Mon, 14 July 2008
Very Brief Show. More to come. Mini-cast week begins again. (Woot.)
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Sun, 29 June 2008
The News:
- Project Top Secret has a winner - Blizzard tokenizes you - Habbo Empire - WTF. Don't tailgate me. - SOE Fan Faire - Silkroad slays 7+ million - Top 10 Free to Play MMOs - Guild Wars 2 FAQ The Mail: - Matt corrects me - Nathaniel pleas for FFA PvP - Gio makes me give Uwe Boll credit - Jmo hits the nail on the head - Fred gets more Mac info than he anticipated - Kassandra wonders which game is the biggest - Els hits me with a shotgun blast of topics - Alvin's harddrive suffers - Celebrity Mobhunter on the scene - Blake reminds me, UO did that too. Podcast 122's Song Selections [0:04:40] Auto Assault - Azure Torment [0:06:38] Helmet - Wilma's Rainbow [0:07:56] Meshuggah - Obzen [0:09:21] Extreme - Cupid's Dead [0:10:36] Spineshank - Forgotton [0:12:41] Slaughter - Fly to the Angels [0:18:00] Filter - The Wake [0:21:57] The Church - Louisiana [0:23:00] Burn Season - Carry On [0:29:11] Institute - Bullet Proof Skin [0:34:46] Nas - My War (unreleased) [0:38:34] Eminem - Mockingbird [0:47:32] The Exies - Ugly [0:52:08] Breaking Benjamin - Topless [0:57:10] Zero Seven - In the Waiting Line [0:59:28] Warrant - Where the Down Boys Go [1:01:46] Soul Coughing - Super Bon Bon [1:02:56] Limp Bizkit - Creamer [1:03:58] Conjure One - Make A Wish Plenty of people have asked me to do this sort of listing. I admit it is rather slick, but it's a ton of labor pulling this together which means it might not happen again. :) |
Thu, 26 June 2008
Random chatter about Age of Conan, The Agency, EverQuest II, Concerto Gate and Saga of Ryzom (gasp).
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Sun, 15 June 2008
Brent struggles through his Windows to Mac audio transition once again, but still delivers a short podcast packed with various tidbits from the MMORPG world.
- Harry Potter MMO in the works? - Should MMORPGs and Virtual Worlds collide? - What is a Concerto Gate? - The Agency promises not to nickle-dime you. - Fallen Earth continues talking - Cryptic Studios is a big tease |
Sun, 8 June 2008
Topics:
- Age of Conan (Breast reduction, box inflation) - EverQuest and EverQuest 2 (Living Legacy) - Tabula Rasa (Financial Flop) - Turbine (Financial Giants) - MMOs and Movies (Please, not Uwe) - Listener Mail - What I'm Playing - Wrap up. |
Sun, 1 June 2008
Topics for this week:
- Collective News - Age of Conan - Sells fast, bans fast - Private Server - Your ticket to license plate design school - SOE - Smed pimps the future, Fan Faire registration opens - Eve Online - Next expansion date set - Neocron 2 - Needs new hard drives - Austin GDC - Speakers announced - Top 20 MMO Peeps - I didn't make the list - Grimwell's Perfect Manifesto - Vivox Interview with Monty Sharma - Patrick analyzes WoW's expansion cycle - Brent's news failure |
Mon, 12 May 2008
Show 117 discusses Age of Conan's nudity as well as its beta test, John Smedley's perspective on the MMO industry, Playboy's interest in virtual worlds, Spacetime's Blackstar, EVE Online's 5th year, Dofus's revamp and more.
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Sun, 11 May 2008
This special interview show features the team from Artix Entertainment. Artix is excelling in the online gaming space with three RPG games that more than 12 million people visit each month. While not Massive in the classic sense, they are truly massive online games nonetheless. Tune in to learn about their games, their philosophies and their unique sense of humor that keeps people coming back for more.
- Adventure Quest - Dragon Fable - Mech Quest |
Mon, 28 April 2008
Massively Multiplayer News Topics:
- Age of Conan preps for release - APB changes plans / Webzen is AWOL - The Agency has PvP too - Dofus goes mobile - Earthrise design notes - EverQuest II - The Shadow of Odyssey - KingsIsle arrived on the scene - Lineage II expands yet again - The MMO Blue Book (here) - A Wii MMO? - Brent rants - Listener Mail: Timecards and Collector's Editions |
Sun, 20 April 2008
Massively Multiplayer Gaming News for this week includes:
- Salaries of US-based game developers - Pirates of the Burning Sea reduces server count - EVE Online client code is leaked and posted - MMO games didn't make the top 100 list in past 12 months - 4 MMOs that should have been great - Vanguard update 5 - 5 Problems with WoW - SOE Fan Faire 2008 |
Thu, 10 April 2008
Soon you'll be able to fill a harddrive with mini-casts. Here's another short blast of MMO news.
- CCP thinks virtual currency sellers are big meanies - Crime doesn't pay, but damned if it ain't attractive - CoHPodcast.com drops in a comment (visit them!) - Random words strung together regarding Warhammer 40K - MMOGChart data is sorta depressing |
Wed, 9 April 2008
Topics for today's mini-cast:
- Games for Windows Magazine goes green - IGE led out to the Everglades and left as gator-bait - THQ claims World of Warcraft is so last year - RF Online hates Asia (and Maple Syrup) - Free-to-play game icons give each other backrubs |
Mon, 7 April 2008
The 2nd Mini-cast of the week has arrived right on schedule:
- It's a really big fracking book, thanks Ethic! - 2 MMOs, 2 MMO Engines, 2 decades of dev - Zero results - "MMOs Killed the RPG-star" - Blizzard invented everything - Hey Rabbit, those MMOs are for kids! |
Sun, 6 April 2008
VirginWorlds goes mini once again as show #110 kicks off another week of mini-casts. Why? We're not telling.
But as usual, Brent can't say anything briefly and this not-as-mini-as-it-was-supposed-to-be-cast turned into a slightly longer affair. Topics: - Champions Online - Multiverse get voice and a corporate focus - Barbie > Thrall - Port that avatar! |
Sun, 23 March 2008
For the first time in many weeks, a regular old-school MMORPG news episode has arrived. Here are the topics for this week:
- IMGDC 2008 - SOE Drama - Lord of the Rings Online Expansion - Shadowbane Reboots! - The Agency - Tom Clancy MMO New Members: robin - Addicted Gamer Sponsor & Elite Member revren - MMOG Nation Broadcast Sponsor haulboss - The Drone Bay Sponsor RigaMortis - The Drone Bay Sponsor ted - VirginWorlds Supporter rpgobjects - VirginWorlds Member Jaks - VirginWorlds Member citadelli - VirginWorlds Member Wolfenhex - VirginWorlds Member StErroneous - Warp Drive Active & Drone Bay Sponsor |
Mon, 17 March 2008
And now, the final segments from GDC 2008. You thought it would never end, but this is it. Tune in.
- Vivox integrating with SOE - Multiverse making great strides - Exanimus is one creepy MMO - You want to hear about Spellborn! - Raph Koster inspires us all Enjoy. |
Sun, 2 March 2008
Show #107 contains still more material from GDC 2008!
03:04 - CCP Interview [eve-online.com] 14:37 - LiveGamer Interview [livegamer.com] Enjoy! |
Sun, 24 February 2008
Podcast #106 serves up Wednesday's coverage of GDC 2008. Here is the line up in this podcast:
00:01 - Intro 01:06 - Meghan 'Patience' Rodberg, Lord of the Rings Online 06:31 - Kate Paiz, Senior Producer, DDO 12:53 - Brent's Recap of Jeffrey Steefel's Lecture 23:01 - Scott Hartsman loves podcasts 24:15 - Your PlayXpert questions answered by Charles Manning 30:54 - Lee Hammock guides a Fallen Earth tour 38:30 - Brent recaps NetDevil's MMO dev philosophies 51:15 - Trina from GamingAngels says 'Hi' Enjoy, much more to come. |
Thu, 21 February 2008
Day one of GDC 2008. All about Funcom's Age of Conan and a new kind of very massive game, Warbook. Enjoy. Much more to follow.
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Sun, 17 February 2008
Brent and Darren slap together a quick, unstructured, informal show
before packing up and leaving for GDC 2008. These show notes are
equally unstructured. Enjoy.
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Thu, 14 February 2008
In this mid-week technology feature, Brent talks with Charles Manning from PlayXpert about a technology billed as "The massively extendable, customizable in-game toolset that will change the way you game." Cool technology and some exciting announcements as well.
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Sun, 10 February 2008
New Podcasts
- The Addicted Gamer - Face the Nation Topics - Bioware - FreeRealms - Myst Online - Nintendo - Sid Meier - Saga of Ryzom - RMT - Second Life - Plans for the upcoming weeks New Members - Psyik - pitot65 - theaddictedgamer.com - whoaday - jansaell - jan.saell.org |
Tue, 5 February 2008
Topics:
Age of Conan The Agency Armada: Kingdoms Dungeons & Dragons Online Earthrise EVE Online EverQuest and EverQuest II Kingdom Under Fire Saga of Ryzom The Secret World Star Wars Galaxies World of Warcraft New Members! |
Mon, 28 January 2008
Clocking in at just under 3 hours in length, show 100 has finally arrived. There are probably 30+ familiar voices on this show and you'll find plenty of raw commentary and information as well as more laughs than any other episode of the VirginWorlds Podcast.
Special thanks to ALL of the contributors to this special 100th episode. It has been a great run and there WILL be 100 more podcasts from VirginWorlds! Guests include: Brenden from Another Here Jonathan from TOGA Darren from TCSG and SUWT John from The Ancient Gaming Noob Dennis from Potshot Michael from MMOG Nation Craig from Voyages in Eternity Lauren from Mystic Worlds Aimee from the Official SOE Podcast Ethic from Kill Ten Rats William from Ramblings of a Bildo Yivvits & MrBubble from swgpodcast.com Shawn from GuildCast, TabulaCast and OMGRL Beau and Leala Scytale 2 from The MMOE Blog Adam from Witty Ranter Kami from Comutiny Patrick from Azeroth.fr ...and more... Have fun listening! |
Mon, 21 January 2008
Oops, it isn't show 100 yet, but here's a good show where Brent covers some listener mail and a handful of other random topics.
Enjoy and thanks for listening. |
Sat, 5 January 2008
Drawing ever closer to show 100. Number 99 is a special show featuring the annual joining of forces by VirginWorlds (Brent and Brenden) and Massively Online Gamer (Ryan and Gary). As you would expect we talk about MMOs, we cuss, we talk about non-MMOs, we make references to obscure pop culture, we talk about console games, we carpet bomb the podcast with f-bombs, and we spend some time making fun of each other. Not your typical VirginWorlds Podcast, but that is what makes it fun. If you're adverse to intense language, stray away. If you're a fan of both shows, you won't want to miss it.
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Mon, 31 December 2007
Podcast 98, the final podcast of 2007 features Brent, Darren from Shut Up We're Talking and Common Sense Gamer, Shawn from GuildCast, TabulaCast and OMG Real Life and Michael from MMOGNation. Join these familiar voices as they talk about the highs and lows of 2007, the game mechanics they want to see killed, the trends in MMO gaming and a listing of the MMO industry heroes of 2007. Have a happy new year!
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