Tue, 7 April 2009
Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.
Line Up: - Intro with Shawn from Massively - Worlds in Motion Kick off from Raph Koster - Habbo Hotel Games Mechanics in a Social World - MMO Metrics from Daniel James at Three Rings - Wizard 101 with Kings Isle Entertainment - File Catalyst data transfer - NetDog MMO Server Technology - Player Retention in Game Design with SOE - Directed Gameplay in WOW with Jeff Kaplan - Attributes of Game Designers with Gordon Walton from Bioware |